Sega Saturn - Waterworld

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by gameofyou on Aug 2, 2009:

This would be an incredible release, as it was nearly finished when it got canceled. Is there any current info on this game? Here are a couple articles from "back in the day":
http://www.gamingenterprisesinc.com/temp/ww.jpg
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by gameofyou on Aug 12, 2009:

So, nobody with any Ocean contacts, eh?
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by Segafreak_NL on Aug 12, 2009:

Someone from here has a prototype I recall (not mentioning names)
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by ASSEMbler on Aug 12, 2009:

I think it was sold not long ago. Do a forum search.
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by rod_wod on Aug 12, 2009:

Is the game just like the md copy but better and dose it have action platform bits in.
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by Wesker on Aug 12, 2009:

Yeah, it seems to have similar gameplay to the ship sailing sections of the Mega Drive (also cancelled, but it's out there) and Super Nintendo versions, only the Sega Saturn rendition of this is 3D in Panzer Dragoon esque visuals.

Ocean had a like on fully developing and then discarding games for Sega systems, for sure.
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by rod_wod on Aug 12, 2009:

Oh cheers if anyone here has the proto please put some pics up.
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by TheRedEye on Aug 17, 2009:

If I'm not mistaken this was programmed by Steve Woita, who also did the Virtual Boy version (and has a programming career going back to the Atari 2600).
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by Ryo Suzuki on Aug 18, 2009:

Segafreak_NL said:




Someone from here has a prototype I recall (not mentioning names)

I do a forum search and no results related...

I suppose this prototype is near a beta or final retail version, right?
 

User avatar
Archive
Posts: 891479
Joined: June 25th, 2019, 11:00 am

Sega Saturn - Waterworld

Post by Archive » June 27th, 2019, 6:08 pm

posted by KR155E on Aug 19, 2009:

Right, this was done by Steve Woita and Jason Plumb. From an interview I did with Woita:

PVB: "What about the unreleased Saturn version of Waterworld? Was it like the VB version or the SNES version? Or even completely different?"

SW: "We had nothing to do with the SNES version. We only did the VB and Saturn versions. The Saturn version was really a great version of what we wanted to do. We had smart bombs floating in the water that you'd use at the right time and take out as many enemies that were visible out in the world. The water was the best water I'd ever seen in a game at that time, Jason Plumb nailed that down. We also had a weapon that shot saw blades out onto the water, and the blades would skim 5 or 6 times before you couldn't see them anymore. We had a bunch of very cool weapons in the game. The Saturn version was completely finished and then Infograms took us over and decided not to release the game. I'd have to say, that even by today's standards, it was one of the best playing and looking games around."
 

Locked