[Code Source] Mr Nutz 2 MD

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by Cauterize on Jun 13, 2011:

Bramsworth said:






I guess I didn't word it quite right, my whole point was I'm in support of getting the MD version working rather than giving up and instead using its source to port it to other systems Image


Yeah, I think that's what TEOL wants to do. He thinks the missing files from the MD source code could be replaced with the 2 files from the Amiga code.

Mr Nutz on the Amiga is the same as the unreleased Mr Nutz 2 on the Mega Drive. The original Mr Nutz for the Mega Drive/Genesis and SNES never saw release on the Amiga, meaning two different games had the same name across different platforms. And to add to the confusion, Mr Nutz 2 didn't start development as a Mr Nutz game.

While I have little knowledge in repairing source code, I do have a lot of hope!
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by Wesker on Jun 13, 2011:

They don't really have the same name. The Amiga game by Neon Studios is actually known as Mr. Nutz: Hoppin' Mad in that platform.

http://en.wikipedia.org/wiki/Mr._Nutz:_Hoppin'_Mad

In fact, and although the game was rebranded as Mr. Nutz 2 for the Mega Drive release, the ROM header still seems to keep the original title.

Image

There's another interesting fact concerning Mr. Nutz and the Amiga. According to its French creators, the original Mr. Nutz game was prototyped for that platform before being converted to the SNES, and at some point (1993) it seems it was intended to be released on the Amiga as well.

Image
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by Bramsworth on Jun 13, 2011:

That's interesting, I never knew Hoppin' Mad wasn't originally a Mr Nutz game.
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by Wesker on Jun 13, 2011:

Yeah. It sort of explains why Mr. Nutz: Hoppin' Mad is so different to the original Mr. Nutz in terms of gameplay, aside from the fact that both games were handled by entirely different developers.

http://www.unseen64.net/2009/05/10/mr-nutz-timet-amiga-beta/

I personally think this game benefited a lot from the Ocean publishing agreement and Mr. Nutz license endorsement (which possibly came around the same time Ocean discarded releasing the original Mr. Nutz game on the Amiga). Despite the appropiate speedy gameplay, that Timet character seemed lackluster and too much of a cheap Sonic rip-off to me.
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by TEOL on Jun 18, 2011:

Has anyone found any discovery's with Track2File on the Miggy yet? Hopefully those 2 missing files are there and are the same.

The only thing surprisingly different judging by the pictures is the title screen, music and colour differences, if those 2 files in the AMIGA floppy source are not relating to any of those and are just files used to get the thing working for the Everdrive for Megadrive then it's a sure fire winner and we have hope.

I'd give it a go giving the 1200 a spin and transferring the ADF's to disk along with Track2File to start snooping, but to be honest, can't be asked.
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by Wesker on Jun 18, 2011:

I could hardly be of any help on the technical side, but maybe this is helpful:

http://forums.sonicretro.org/index.php?showtopic=20889
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by TEOL on Jun 20, 2011:

I guess I will have a go if I'm bothered on the Track2File side of things if it can run on my standard A1200 or with the fast rom card.

Edit: I decrunched it, but it just went into splits, I'm not sure how to snoop these. Maybe an expert can look for the files within my decrunched files?

http://shutupload.com/dl/7ffa559436d0/
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by Cauterize on Jul 29, 2011:

TEOL said:






I guess I will have a go if I'm bothered on the Track2File side of things if it can run on my standard A1200 or with the fast rom card.

Edit: I decrunched it, but it just went into splits, I'm not sure how to snoop these. Maybe an expert can look for the files within my decrunched files?

http://shutupload.com/dl/7ffa559436d0/


Did anyone end up taking a look at this?
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by Alex Atkin UK on Jan 30, 2012:

Is the Mr Nutz music in with the source code and is it any different to the Amiga music?
 

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[Code Source] Mr Nutz 2 MD

Post by Archive » June 27th, 2019, 9:35 am

posted by TEOL on Feb 2, 2012:

Since this comes with all the images a programmer which can work with flash to make games can make a Flash version of what it could have been or something?
 

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