Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by Thegamefoxx on Jun 18, 2018:

Anyone have a code for paper mario (usa)? I cant stand blurred pixels
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by dushbadge on Jun 18, 2018:

Thegamefoxx said:






Anyone have a code for paper mario (usa)? I cant stand blurred pixels

Huh. Somehow I forgot to generate a code for that game even though it was on my list. Thanks for reminding me.

See below:

Paper Mario 64 (USA)
Keycode: Diddy, 1080, Banjo, Griffey
DE025C00 0000
F106C6B0 2400
8109597C 0000
8109597E 3212
810959AC 0000
810959AE 3212
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by demilich on Jun 18, 2018:

dushbadge said:






In what way did it not work with your GS 3.3? Just curious. If it could not boot at all, I have seen that there are master codes for different versions of GS. Maybe you just need a different master code.

I meant that none of the keycodes work on Gameshark v3.3. Not sure why, but it might be that the contacts on the cart need a cleaning.
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by demilich on Jun 20, 2018:

Is there a code for Wave Race NTSC U v1.1?
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by dushbadge on Jun 21, 2018:

demilich said:






Is there a code for Wave Race NTSC U v1.1?

This is from RetroRGB's website (the spreadsheet reference).
http://retrorgb.com/n64blur.html
Wave Race 64 (US): a_gizmo 6/18/2016
800E8DDD 0000
800E8E0D 0000
800E8DDE 0032
800E8E0E 0032

Test that. Let me know if it works or not. If it doesn't, it's no problem. I'll just whip up a 1.1 code for you.
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by demilich on Jun 21, 2018:

I actually tried that one but I don't think it worked. Surprisingly the widescreen code I tried for V1.0 worked for V1.1.

Thanks!
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by dushbadge on Jun 21, 2018:

demilich said:






I actually tried that one but I don't think it worked. Surprisingly the widescreen code I tried for V1.0 worked for V1.1.
Thanks!

Okay. I guess it is safe to assume that if a gameshark code does not say "RevX" or "1.X", then it is a 1.0 code. I will post here again with the 1.1 code at around 7:45 - 8:00 PM EST.
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by dushbadge on Jun 21, 2018:

Here you go:

Wave Race 64 (USA) (1.1)
Keycode: ??
810E905C 0000
810E905E 3206
810E908C 0000
810E908E 3206
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by demilich on Jun 21, 2018:

Awesome, Wave Race looks so much better and there is minimal dithering.

Rayman NTSC U has this option to turn sharpness off and on. I'm running the game without the expansion pak at the moment. Do you know if that option is the same as disabling AA? Even with the sharpness on, it still looks blurry. I wonder how it compares to the Rayman PAL code that is on the retro rgb list. I don't think there is one for NTSC U.
 

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Is it possible to disable anti-aliasing in N64 games via GameShark cheats?

Post by Archive » June 27th, 2019, 12:45 pm

posted by MonkeyBoyJoey on Jun 21, 2018:

demilich said:






Rayman NTSC U has this option to turn sharpness off and on. I'm running the game without the expansion pak at the moment. Do you know if that option is the same as disabling AA? Even with the sharpness on, it still looks blurry.

Correct me if I'm wrong but iirc, the N64 has both a software and hardware level AA. You have to remove both to get rid of the blur entirely. The hardware one can be done through the UltraHDMI mod, the latest version of Tim Worthington's N64RGB mod, and the more advanced N64 RGB baords from borti afaik.
 

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