09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by Mark30001 on Nov 1, 2005:

Anthaemia. said:




There's no doubting the importance of this disc to Saturn enthusiasts, but what's being lost is the fact that Sonic X-Treme in any playable form will never live up to the expectation and hype surrounding this title, or at least that's the conclusion I had to come up with based on everything I've read about the game so far. I definitely consider myself a massive Saturn fanatic, though I'm still not really sure why so much fuss is being made over this particular game when there are more complete prototypes (and some finished masters) in existence that are going to waste - surely it would make a lot more sense if the community worked together in order to save these as opposed to what is a glorified demo disc? If the E3 build or even a later PC version was leaked, we might even be able to get more from the X-Treme myth. As it is, most people seem content to just have what's available instead of looking for anything else. Then again, is the new owner of X-Treme actually releasing anything? To pass the time until we get some kind of answer to this question, somebody could get in touch with the former STI members who are known to have their own builds, as these may have more content. Also, as I said before, there are other games out there which are of interest, and many of these are more complete than X-Treme ever will be. Unlike this game, however, I have a feeling that obtaining something like Virtua Fighter 3 would require a lot more effort, so why isn't more of an effort being made searching for the many unreleased Saturn titles that are currently (and presumably) locked away somewhere?

P.S. Although both games were developed by two completely separate entities within Sega, there are some uncanny similarities between Sonic Adventure and (what has been seen of) X-Treme. However, to say that one is a port of the other would be completely wrong. The most realistic assumption is that Sonic Team was looking over its proverbial shoulder, taking what it considered STI's best leftover ideas for its own Adventure. Certain musical themes in this game were also used in the MegaDrive version of Sonic 3D, and if you also think of Sonic World on the Saturn as an early prototype of how the character would function in a polygonal environment then it's possible to create quite a lengthy timeline for Adventure's gestation period. Once again, though, I must emphasise that X-Treme did not become Adventure. In fact, Yuji Naka probably didn't want STI to use his team's NiGHTS engine because it was also powering an early Saturn attempt at a 3D Sonic game - could the hidden bonus in Christmas NiGHTS be another clue as to the true origin of Sonic Adventure?

Possibly... In the actual GD-ROM data of Sonic Adventure, there are 3 songs never used in the game, only one of them heard in the Tokyo Sonic Team Conference of August 22, 1998.

One is named Sonic_CD.adx, and the other 2 are Nights_A.adx & Nights_B.adx. The files large, so I uploaded them with an ADX player to the rare media FTP.
 

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by Anthaemia. on Nov 1, 2005:

I've never actually seen the Sonic Adventure press conference, but it's great to know that its music is hidden away on the final disc! Also, the use of NiGHTS files and the pinball tribute to that particular game further proves that Sonic Team's first Dreamcast title had strong links to their past Saturn works - I wouldn't be surprised if there is an early test version for this console that also shares the same engine as NiGHTS, as there's so much locked away that we still don't know about publically...
 

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by Mark30001 on Jan 3, 2006:

For all those interested:

You can find a link to the Sonic Team International Conference video at this website: http://www.goodcowfilms.com/farm/games/html/sonic-adventure-dreamcast.htm

For all those who cannot go to the FTP, I made links for the 3 songs never used in Sonic Adventure, including the 2 labeled Nights A & S, with an ADX file player. It was better leaving them at the ADX format than WAV because of compression (CRI ADX was the song compression technology used for music in Sonic Adventure).

===============
Edit - Jan 3, 2006
===============

I doubt that anyone would check back here, but I've converted the songs into an MP3 format, which can be obtained here:

http://esnips.com/web/Mark30001sMusic

The songs are titled (Hidden)

===============
=============== I have no idea if Nights A & S were ever used in another game, but they must have had a purpose for being in the Sonic Adventure GDs...
 

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by grap3fruitman on Nov 1, 2005:

The Sonic CD one was used in Station Square with the XMAS download. I think the other two were download related as well. The funny thing is, you actually missed posting the only real unused song in all of Sonic Adventure, "Station Square Past" (I think, I may be wrong as I haven't looked into SA in a while). Feel free to correct me LH, Lost, and/or Solly.
 

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by Mark30001 on Nov 1, 2005:

grap3fruitman said:




The Sonic CD one was used in Station Square with the XMAS download. I think the other two were download related as well. The funny thing is, you actually missed posting the only real unused song in all of Sonic Adventure, "Station Square Past" (I think, I may be wrong as I haven't looked into SA in a while). Feel free to correct me LH, Lost, and/or Solly.

I may be wrong about the Nights songs never being used, as I haven't played much through the CHAO portion of the game.

I can't locate the Station Square Past song in the GD-ROM folder.
 

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by HXC on Nov 2, 2005:

NiGHTS is used in the pinball part, no?
 

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Post by Archive » June 26th, 2019, 7:55 pm

posted by Mark30001 on Nov 2, 2005:

Casino NIGHTS was used, but the 2 above are different songs.
 

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Post by Archive » June 26th, 2019, 7:55 pm

posted by sayin999 on Nov 2, 2005:

actually chrismass nights acappele was one of the christmass songs for station square when you were neer a treee, they had either two or three songs for station square december download.
 

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by Mark30001 on Nov 2, 2005:

Here's something that kinda hit me on the head.

On the picture of the *supposedly* Sonic X-treme disc, the CD-R has the label MEGA CD-R. Not only that, but the text MEGA is in the same shape/logo as the mega in Mega Drive or Mega CD. Also, if this is a truely Sega Saturn CD-R, I remember Sega Saturn CD-Rs looking a bit different from the one posted in the first thread of the AUCTION.

Was this Sonic X-treme demo on a Mega CD-R for the Sega Mega CD instead of Saturn? Was it burned onto a Sega Mega CD-R but still has Sega Saturn code? Did the ex-employee use a Sega Saturn System Disc?

Image


Image
From the first post in the AUCTION thread.
 

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09/14/05 The official sanctioned Sonic Extreme AFTER AUCTION thread.

Post by Archive » June 26th, 2019, 7:55 pm

posted by Borman on Nov 2, 2005:

Could be that they had left over Mega CD-Rs, or the fact that it was just closer to burn it on. Developers dont always use official media
 

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