“Shenmue HD is real"

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“Shenmue HD is real"

Post by Archive » June 28th, 2019, 7:13 am

posted by 7Force on Mar 21, 2012:

Christer-swe said:






I think Daytona USA could be classified as such a situation, no? Plus, a remake wouldn't exactly hurt the chances, without it Shenmue is stone cold dead.

Not really, there's no new Daytona USA game on the way (unfortunately). I'd say Bionic Commando, but the new game was set to be made even before Rearmed was released; and the new game basically killed the franchise again, anyway.
 

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“Shenmue HD is real"

Post by Archive » June 28th, 2019, 7:13 am

posted by GaijinPunch on Mar 21, 2012:

la-li-lu-le-lo said:






I'm not sure that that's more than a correlation.

It's not. Apples & Oranges. In this thread, we've only talked about two over-achieving and under-earning titles in Sega's bank. The industry, if anything, now punishes such games even more than it did 10 years. Shenmue III... I'm sure it came out on a Dreamcast 2 in some alternate universe.

Afterburner and Outrun were both stellar performers.
 

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“Shenmue HD is real"

Post by Archive » June 28th, 2019, 7:13 am

posted by spot778 on Mar 22, 2012:

It's not the industry it's the market !
 

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Post by Archive » June 28th, 2019, 7:13 am

posted by mairsil on Mar 22, 2012:

The industry defines the market.
 

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Post by Archive » June 28th, 2019, 7:13 am

posted by GaijinPunch on Mar 22, 2012:

mairsil said:






The industry defines the market.

Backwards, actually.
 

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Post by Archive » June 28th, 2019, 7:13 am

posted by la-li-lu-le-lo on Mar 23, 2012:

The industry can be ignorant of what the market wants sometimes, though.
 

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Post by Archive » June 28th, 2019, 7:13 am

posted by 7Force on Mar 23, 2012:

The industry thought the market wanted another generic COD ripoff based on a classic IP, and then Syndicate was a massive flop. LOL.
 

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Post by Archive » June 28th, 2019, 7:13 am

posted by Vosse on Mar 23, 2012:

Since when is Syndicate(2012) a flop?
A decent game= a flop?
You don't like it = a flop?

It was decently received by critics and a lot of people i've seen, have enjoyed it.


But objectively, publishers want to appeal to the lowest common denominator, because they think gamers are stupid apparently. And only want to publish what they think is a "Sure win" It's been that way forever.
Just look at the 8-bit/16-bit era's , over popluated and saturated with 2D platformers or Side scrollers.

It changes from time to time.
 

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Post by Archive » June 28th, 2019, 7:13 am

posted by 7Force on Mar 23, 2012:

It's a flop because nobody bought it. Even Asura's Wrath had better first week sales.
It's funny because this was a blatant attempt to appeal to the LCD, but it was a total failure.
 

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Post by Archive » June 28th, 2019, 7:13 am

posted by spot778 on Mar 23, 2012:

la-li-lu-le-lo said:






The industry can be ignorant of what the market wants sometimes, though.

This is true and that's why they chase sales, Nobody needs 2-3 sequels in 4-6 months, yet sales show other wise look at CODMW. Look what happened to Guitar Hero/Rock Band, they milked it dry and moved on to the next cash cow. Look how many people buy Madden every year for nothing more then a glorified roster update.

This is a business it's about product and sales, it is NOT a bunch of companies making the best game they can just for you.
 

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