Gameboy Advance development

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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by jonwil on Dec 16, 2005:

Does anyone have any pictures or info on what the "official" (read "nintendo-sanctioned") way to develop for the Gameboy Advance?

I know many homebrew developers just use a GBA flash cart and various homebrew solutions for it but what is used for the games that end up on the shelves?
 

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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by fro on Dec 16, 2005:

I don't know about the Nintendo one but here is the SN Systems one, missing from the picture is the SCSI card.
 






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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by mairsil on Dec 16, 2005:

Now if I can just get ahold of one of those for the DS...
 

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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by evo on Dec 18, 2005:

there are Intelligent System tools/emulator/debugger

take a look here Image

http://www.intsys.co.jp/english/tool/index.html
 

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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by mairsil on Dec 18, 2005:

Yeah, and regular people can't just buy that one either.
 

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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by RyanGamerGoneGrazy on Dec 18, 2005:

Is'nt the SN system kit officially licensed by Nintendo?
 

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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by MexicanGritzTaster on Dec 20, 2005:

SN Systems tools require that you have proper license to develop for said system. As long as you can provide proper documentation, they will sell you anything. This is because, with all of the experience I have with SN Systems products, all of them required "official" libraries/tools/binaries that Nintendo distributed.
 

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Gameboy Advance development

Post by Archive » June 27th, 2019, 11:20 am

posted by RyanGamerGoneGrazy on Dec 20, 2005:

ahh i see, thanks for clearing that up..
 

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