Interview with Yuji Naka
Interview with Yuji Naka
posted by the_steadster on Jun 20, 2004:
Worth a read, it's quite interesting
http://www.the-nextlevel.com/features/interviews/yuji-naka/
Worth a read, it's quite interesting
http://www.the-nextlevel.com/features/interviews/yuji-naka/
Interview with Yuji Naka
posted by GaijinPunch on Jun 20, 2004:
EDIT:
I was trashed last night... don't read forums after drinking.
Thanks for the link.
While I think the Sonic Heroes and PSO stuff was a bit redundant, the rest was a pretty nice read. I wish someone would officially ask WTF is up w/ the three platforms, and does ST think that if they developed their games for just one platform, would they get rid of some of the bugs.
I just can't help that Sonic Heroes would've been much smoother had they not been pissing about with the middleware so much.
Can I get an amen?
EDIT:
I was trashed last night... don't read forums after drinking.

Thanks for the link.
While I think the Sonic Heroes and PSO stuff was a bit redundant, the rest was a pretty nice read. I wish someone would officially ask WTF is up w/ the three platforms, and does ST think that if they developed their games for just one platform, would they get rid of some of the bugs.
I just can't help that Sonic Heroes would've been much smoother had they not been pissing about with the middleware so much.
Can I get an amen?
Interview with Yuji Naka
posted by wombat on Jun 20, 2004:
nice article! and a nice read to
(also the pictures are very nice)
nice article! and a nice read to
(also the pictures are very nice)Interview with Yuji Naka
posted by Alchy on Jun 21, 2004:
You got an "Amen" from me, GaijinPunch. I'd go further and ask for a lightning-fast cell-shaded 2D Sonic game, rather than more of the mediocre 3D adventure games, but that's just me...
This interested me:
You got an "Amen" from me, GaijinPunch. I'd go further and ask for a lightning-fast cell-shaded 2D Sonic game, rather than more of the mediocre 3D adventure games, but that's just me...
This interested me:
I'd love to see this in action.
TNL: Rumors have it that you even programmed a Famicom emulator for the Megadrive at one point in time, for your personal amusement. Is this true?
Naka: Oh my. [laughs] How do you people know about that one? Well yeah, actually I did. I did it primarily for study purposes. It ran things like Dr. Mario, although it did not work perfectly, actually. It was something fun to amuse myself with at the time.
Interview with Yuji Naka
posted by adam-james on Jun 21, 2004:
good artical dude, thanks for the link...
ive been wanting a new 2d sonic game for ages now, even tho i like the advance games, id love to see sonic the hedgehog 4... failing that, a NiGHTS remake!
)
good artical dude, thanks for the link...
ive been wanting a new 2d sonic game for ages now, even tho i like the advance games, id love to see sonic the hedgehog 4... failing that, a NiGHTS remake!
)Interview with Yuji Naka
posted by LocalH on Jun 21, 2004:
I'd heard about the FC emu before, I believe. I wonder if he's still got the binary, it'd be interesting to pore through it. Good luck getting it though.
I'd heard about the FC emu before, I believe. I wonder if he's still got the binary, it'd be interesting to pore through it. Good luck getting it though.
Interview with Yuji Naka
posted by the_steadster on Jun 21, 2004:
Well im not a huge sonic/sega fan myself, but i just thought someone was bound to be interested in it. The famicom emulator does sound interesting, particularly since its on the mega drive, which isn't awesomely powerful itself. He says it didn't work perfectly, but i wonder, for the games he did get to work (he says dr. mario is one) I wonder if he ever got them to full speed..i guess we'll never know
Well im not a huge sonic/sega fan myself, but i just thought someone was bound to be interested in it. The famicom emulator does sound interesting, particularly since its on the mega drive, which isn't awesomely powerful itself. He says it didn't work perfectly, but i wonder, for the games he did get to work (he says dr. mario is one) I wonder if he ever got them to full speed..i guess we'll never know
Interview with Yuji Naka
posted by GaijinPunch on Jun 21, 2004:
Or more importantly, how'd he get the games to be read in the first place? I don't remember seeing Famicom roms until the mid-90's. Was he doing Mega Drive development when the Saturn was already out?
Then again, maybe I was premature on the rom scene.
Or more importantly, how'd he get the games to be read in the first place? I don't remember seeing Famicom roms until the mid-90's. Was he doing Mega Drive development when the Saturn was already out?
Then again, maybe I was premature on the rom scene.
Interview with Yuji Naka
posted by PrOfUnD Darkness on Jun 22, 2004:
I think he dumped the roms himself. How do you think the pirates did that back then?
I think he dumped the roms himself. How do you think the pirates did that back then?

GaijinPunch said:
Or more importantly, how'd he get the games to be read in the first place? I don't remember seeing Famicom roms until the mid-90's. Was he doing Mega Drive development when the Saturn was already out?
Then again, maybe I was premature on the rom scene.
Interview with Yuji Naka
posted by AntiPasta on Jun 22, 2004:
Would kill for that! :snipe:
adam-james said:
good artical dude, thanks for the link...
ive been wanting a new 2d sonic game for ages now, even tho i like the advance games, id love to see sonic the hedgehog 4... failing that, a NiGHTS remake!
)